Fix (v):
1: To repair; mend.
2: To make fast, firm, or stable.
3: (informal) to castrate or spay (an animal, esp. a pet or Druid)
See Also: Patch 2.0.10, Patch 2.4
From Blizzard's special version of Dictionary.com
Wednesday, March 5, 2008
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2 comments:
I just don't understand Blizzard, I really don't. I mean, their design mentality matches the old add of "The rich get richer, the poor get poorer.", only with them it is the overpowered get more overpowered and the underpowered get nerfed.
I mean, when looking at the new patch notes I see Shaman, who IMHO are the most OP class at the moment, getting MORE powerful. (Maybe the 2nd OP class next to Warlocks, but its a matter of opinion.)
Then again, when they removed the dead zone from a Hunter's ranged attacks AND made their Arcane Shot have a debuff as well, they are certainly up there.
But nerfing Lifebloom is nerfing the life blood of Resto Druids. And trust me when I tell you it wasn't Illidan, Lurker, Voidreaver or any other raid boss that complained about their healing. Blizzard caters to the PvP community above all else. This came from someone having a frustratingly hard time trying to kill a resto Druid, having their feelings/pride hurt, and complaining to Blizzard. Oh, and most likely the ones who complained were Warlocks, Shamans and Hunters. LOL
As a prot warrior who relies a lot on druid heals, and a former resto druid myself, I have to say... Blizzard... please don't nerf tree druids. It's bad enough they can only move at 50% normal speed. I need those extra HoTs to survive.
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